EDPX 5100 – Grad Critique – Week 4: Progress, Progress, Progress…

I have continued to work on programming in Twine. This week was spent on laying down the storyline for the game.

https://www.motoslave.net/sugarcube/2/docs/macros.html

I’m Fine (1)

This is my game ^ but I am not sure if you can view it yet, I believe I have to publish it first. 

https://gamerant.com/top-twine-games-interactive-fiction/

I have been researching how to tell a story through gaming still, there is a certain way to present information and provide options while staying on a non-linear stary plane.

http://www.auntiepixelante.com/twine/

https://books.google.com/books?id=vHUJDAAAQBAJ&pg=PT347&lpg=PT347&dq=keeping+players+score+in+twine&source=bl&ots=PEs_WQUx38&sig=93KHA5VJdDAqzF4vuC0FfOzCG30&hl=en&sa=X&ved=0ahUKEwi6zZOWgfnYAhUQ_WMKHZh7DAYQ6AEIVDAJ#v=onepage&q=keeping%20players%20score%20in%20twine&f=false

This game has been an inspiration for me as far as layout. 

https://the-quinnspiracy.itch.io/depressionquest

The challenging this is thinking about if someone would play this game, I feel like I would have an installation/interactive set up in a gallery. 

That makes the most sense to me.